/* * action.h */ #ifndef _clish_action_h #define _clish_action_h typedef struct clish_action_s clish_action_t; #include "lub/bintree.h" /*===================================== * ACTION INTERFACE *===================================== */ /*----------------- * meta functions *----------------- */ clish_action_t *clish_action_new(void); /*----------------- * methods *----------------- */ void clish_action_delete(clish_action_t *instance); void clish_action_dump(const clish_action_t *instance); /*----------------- * attributes *----------------- */ void clish_action__set_script(clish_action_t *instance, const char *script); char *clish_action__get_script(const clish_action_t *instance); void clish_action__set_builtin(clish_action_t *instance, const char *builtin); const char *clish_action__get_builtin(const clish_action_t *instance); void clish_action__set_shebang(clish_action_t *instance, const char *shebang); const char *clish_action__get_shebang(const clish_action_t *instance); #endif /* _clish_action_h */