Browse Source

Add bitmap parsing files from irqbalance

Serj Kalichev 8 years ago
parent
commit
9f7b9e60a3
5 changed files with 1255 additions and 2 deletions
  1. 5 2
      Makefile.am
  2. 379 0
      bitmap.c
  3. 356 0
      bitmap.h
  4. 400 0
      cpumask.h
  5. 115 0
      non-atomic.h

+ 5 - 2
Makefile.am

@@ -16,12 +16,15 @@ lib_LIBRARIES =
 noinst_HEADERS = \
 	irq.h \
 	nl.h \
-	cpumask.h
+	cpumask.h \
+	bitmap.h \
+	non-atomic.h
 
 birq_SOURCES = \
 	birq.c \
 	nl.c \
-	irq_parse.c
+	irq_parse.c \
+	bitmap.c
 
 birq_LDADD = liblub.a
 birq_DEPENDENCIES = liblub.a

+ 379 - 0
bitmap.c

@@ -0,0 +1,379 @@
+/*
+
+This file is taken from the Linux kernel and minimally adapted for use in userspace
+
+*/
+
+/*
+ * lib/bitmap.c
+ * Helper functions for bitmap.h.
+ *
+ * This source code is licensed under the GNU General Public License,
+ * Version 2.  See the file COPYING for more details.
+ */
+#include "config.h"
+#include <unistd.h>
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <ctype.h>
+#include "bitmap.h"
+#include "non-atomic.h"
+
+/*
+ * bitmaps provide an array of bits, implemented using an an
+ * array of unsigned longs.  The number of valid bits in a
+ * given bitmap does _not_ need to be an exact multiple of
+ * BITS_PER_LONG.
+ *
+ * The possible unused bits in the last, partially used word
+ * of a bitmap are 'don't care'.  The implementation makes
+ * no particular effort to keep them zero.  It ensures that
+ * their value will not affect the results of any operation.
+ * The bitmap operations that return Boolean (bitmap_empty,
+ * for example) or scalar (bitmap_weight, for example) results
+ * carefully filter out these unused bits from impacting their
+ * results.
+ *
+ * These operations actually hold to a slightly stronger rule:
+ * if you don't input any bitmaps to these ops that have some
+ * unused bits set, then they won't output any set unused bits
+ * in output bitmaps.
+ *
+ * The byte ordering of bitmaps is more natural on little
+ * endian architectures.  See the big-endian headers
+ * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
+ * for the best explanations of this ordering.
+ */
+
+int __bitmap_empty(const unsigned long *bitmap, int bits)
+{
+	int k, lim = bits/BITS_PER_LONG;
+	for (k = 0; k < lim; ++k)
+		if (bitmap[k])
+			return 0;
+
+	if (bits % BITS_PER_LONG)
+		if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
+			return 0;
+
+	return 1;
+}
+
+int __bitmap_full(const unsigned long *bitmap, int bits)
+{
+	int k, lim = bits/BITS_PER_LONG;
+	for (k = 0; k < lim; ++k)
+		if (~bitmap[k])
+			return 0;
+
+	if (bits % BITS_PER_LONG)
+		if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
+			return 0;
+
+	return 1;
+}
+
+int __bitmap_weight(const unsigned long *bitmap, int bits)
+{
+	int k, w = 0, lim = bits/BITS_PER_LONG;
+
+	for (k = 0; k < lim; k++)
+		w += hweight_long(bitmap[k]);
+
+	if (bits % BITS_PER_LONG)
+		w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
+
+	return w;
+}
+
+int __bitmap_equal(const unsigned long *bitmap1,
+		const unsigned long *bitmap2, int bits)
+{
+	int k, lim = bits/BITS_PER_LONG;
+	for (k = 0; k < lim; ++k)
+		if (bitmap1[k] != bitmap2[k])
+			return 0;
+
+	if (bits % BITS_PER_LONG)
+		if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
+			return 0;
+
+	return 1;
+}
+
+void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
+{
+	int k, lim = bits/BITS_PER_LONG;
+	for (k = 0; k < lim; ++k)
+		dst[k] = ~src[k];
+
+	if (bits % BITS_PER_LONG)
+		dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
+}
+
+/*
+ * __bitmap_shift_right - logical right shift of the bits in a bitmap
+ *   @dst - destination bitmap
+ *   @src - source bitmap
+ *   @nbits - shift by this many bits
+ *   @bits - bitmap size, in bits
+ *
+ * Shifting right (dividing) means moving bits in the MS -> LS bit
+ * direction.  Zeros are fed into the vacated MS positions and the
+ * LS bits shifted off the bottom are lost.
+ */
+void __bitmap_shift_right(unsigned long *dst,
+			const unsigned long *src, int shift, int bits)
+{
+	int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
+	int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
+	unsigned long mask = (1UL << left) - 1;
+	for (k = 0; off + k < lim; ++k) {
+		unsigned long upper, lower;
+
+		/*
+		 * If shift is not word aligned, take lower rem bits of
+		 * word above and make them the top rem bits of result.
+		 */
+		if (!rem || off + k + 1 >= lim)
+			upper = 0;
+		else {
+			upper = src[off + k + 1];
+			if (off + k + 1 == lim - 1 && left)
+				upper &= mask;
+		}
+		lower = src[off + k];
+		if (left && off + k == lim - 1)
+			lower &= mask;
+		dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
+		if (left && k == lim - 1)
+			dst[k] &= mask;
+	}
+	if (off)
+		memset(&dst[lim - off], 0, off*sizeof(unsigned long));
+}
+
+
+/*
+ * __bitmap_shift_left - logical left shift of the bits in a bitmap
+ *   @dst - destination bitmap
+ *   @src - source bitmap
+ *   @nbits - shift by this many bits
+ *   @bits - bitmap size, in bits
+ *
+ * Shifting left (multiplying) means moving bits in the LS -> MS
+ * direction.  Zeros are fed into the vacated LS bit positions
+ * and those MS bits shifted off the top are lost.
+ */
+
+void __bitmap_shift_left(unsigned long *dst,
+			const unsigned long *src, int shift, int bits)
+{
+	int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
+	int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
+	for (k = lim - off - 1; k >= 0; --k) {
+		unsigned long upper, lower;
+
+		/*
+		 * If shift is not word aligned, take upper rem bits of
+		 * word below and make them the bottom rem bits of result.
+		 */
+		if (rem && k > 0)
+			lower = src[k - 1];
+		else
+			lower = 0;
+		upper = src[k];
+		if (left && k == lim - 1)
+			upper &= (1UL << left) - 1;
+		dst[k + off] = lower  >> (BITS_PER_LONG - rem) | upper << rem;
+		if (left && k + off == lim - 1)
+			dst[k + off] &= (1UL << left) - 1;
+	}
+	if (off)
+		memset(dst, 0, off*sizeof(unsigned long));
+}
+
+void __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
+				const unsigned long *bitmap2, int bits)
+{
+	int k;
+	int nr = BITS_TO_LONGS(bits);
+
+	for (k = 0; k < nr; k++)
+		dst[k] = bitmap1[k] & bitmap2[k];
+}
+
+void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
+				const unsigned long *bitmap2, int bits)
+{
+	int k;
+	int nr = BITS_TO_LONGS(bits);
+
+	for (k = 0; k < nr; k++)
+		dst[k] = bitmap1[k] | bitmap2[k];
+}
+
+void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
+				const unsigned long *bitmap2, int bits)
+{
+	int k;
+	int nr = BITS_TO_LONGS(bits);
+
+	for (k = 0; k < nr; k++)
+		dst[k] = bitmap1[k] ^ bitmap2[k];
+}
+
+void __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
+				const unsigned long *bitmap2, int bits)
+{
+	int k;
+	int nr = BITS_TO_LONGS(bits);
+
+	for (k = 0; k < nr; k++)
+		dst[k] = bitmap1[k] & ~bitmap2[k];
+}
+
+int __bitmap_intersects(const unsigned long *bitmap1,
+				const unsigned long *bitmap2, int bits)
+{
+	int k, lim = bits/BITS_PER_LONG;
+	for (k = 0; k < lim; ++k)
+		if (bitmap1[k] & bitmap2[k])
+			return 1;
+
+	if (bits % BITS_PER_LONG)
+		if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
+			return 1;
+	return 0;
+}
+
+/*
+ * Bitmap printing & parsing functions: first version by Bill Irwin,
+ * second version by Paul Jackson, third by Joe Korty.
+ */
+
+#define CHUNKSZ				32
+#define nbits_to_hold_value(val)	fls(val)
+#define unhex(c)			(isdigit(c) ? (c - '0') : (toupper(c) - 'A' + 10))
+#define BASEDEC 10		/* fancier cpuset lists input in decimal */
+
+/**
+ * bitmap_scnprintf - convert bitmap to an ASCII hex string.
+ * @buf: byte buffer into which string is placed
+ * @buflen: reserved size of @buf, in bytes
+ * @maskp: pointer to bitmap to convert
+ * @nmaskbits: size of bitmap, in bits
+ *
+ * Exactly @nmaskbits bits are displayed.  Hex digits are grouped into
+ * comma-separated sets of eight digits per set.
+ */
+int bitmap_scnprintf(char *buf, unsigned int buflen,
+	const unsigned long *maskp, int nmaskbits)
+{
+	int i, word, bit, len = 0;
+	unsigned long val;
+	const char *sep = "";
+	int chunksz;
+	uint32_t chunkmask;
+	int first = 1;
+
+	chunksz = nmaskbits & (CHUNKSZ - 1);
+	if (chunksz == 0)
+		chunksz = CHUNKSZ;
+
+	i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ;
+	for (; i >= 0; i -= CHUNKSZ) {
+		chunkmask = ((1ULL << chunksz) - 1);
+		word = i / BITS_PER_LONG;
+		bit = i % BITS_PER_LONG;
+		val = (maskp[word] >> bit) & chunkmask;
+		if (val!=0 || !first || i==0)  {
+			len += snprintf(buf+len, buflen-len, "%s%0*lx", sep,
+				(chunksz+3)/4, val);
+			chunksz = CHUNKSZ;
+			sep = ",";
+			first = 0;
+		}
+	}
+	return len;
+}
+
+/**
+ * __bitmap_parse - convert an ASCII hex string into a bitmap.
+ * @buf: pointer to buffer containing string.
+ * @buflen: buffer size in bytes.  If string is smaller than this
+ *    then it must be terminated with a \0.
+ * @is_user: location of buffer, 0 indicates kernel space
+ * @maskp: pointer to bitmap array that will contain result.
+ * @nmaskbits: size of bitmap, in bits.
+ *
+ * Commas group hex digits into chunks.  Each chunk defines exactly 32
+ * bits of the resultant bitmask.  No chunk may specify a value larger
+ * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
+ * then leading 0-bits are prepended.  %-EINVAL is returned for illegal
+ * characters and for grouping errors such as "1,,5", ",44", "," and "".
+ * Leading and trailing whitespace accepted, but not embedded whitespace.
+ */
+int __bitmap_parse(const char *buf, unsigned int buflen,
+		int is_user __attribute((unused)), unsigned long *maskp,
+		int nmaskbits)
+{
+	int c, old_c, totaldigits, ndigits, nchunks, nbits;
+	uint32_t chunk;
+
+	bitmap_zero(maskp, nmaskbits);
+
+	nchunks = nbits = totaldigits = c = 0;
+	do {
+		chunk = ndigits = 0;
+
+		/* Get the next chunk of the bitmap */
+		while (buflen) {
+			old_c = c;
+			c = *buf++;
+			buflen--;
+			if (isspace(c))
+				continue;
+
+			/*
+			 * If the last character was a space and the current
+			 * character isn't '\0', we've got embedded whitespace.
+			 * This is a no-no, so throw an error.
+			 */
+			if (totaldigits && c && isspace(old_c))
+				return 0;
+
+			/* A '\0' or a ',' signal the end of the chunk */
+			if (c == '\0' || c == ',')
+				break;
+
+			if (!isxdigit(c))
+				return -EINVAL;
+
+			/*
+			 * Make sure there are at least 4 free bits in 'chunk'.
+			 * If not, this hexdigit will overflow 'chunk', so
+			 * throw an error.
+			 */
+			if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
+				return -EOVERFLOW;
+
+			chunk = (chunk << 4) | unhex(c);
+			ndigits++; totaldigits++;
+		}
+		if (ndigits == 0)
+			return -EINVAL;
+		if (nchunks == 0 && chunk == 0)
+			continue;
+
+		__bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
+		*maskp |= chunk;
+		nchunks++;
+		nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
+		if (nbits > nmaskbits)
+			return -EOVERFLOW;
+	} while (buflen && c == ',');
+
+	return 0;
+}

+ 356 - 0
bitmap.h

@@ -0,0 +1,356 @@
+#ifndef __LINUX_BITMAP_H
+#define __LINUX_BITMAP_H
+
+#ifndef __ASSEMBLY__
+
+#include <string.h>
+#include <stdint.h>
+#include <unistd.h>
+
+
+#define BITS_PER_LONG ((int)sizeof(unsigned long)*8)
+
+#define BITS_TO_LONGS(bits) \
+        (((bits)+BITS_PER_LONG-1)/BITS_PER_LONG)
+#define DECLARE_BITMAP(name,bits) \
+        unsigned long name[BITS_TO_LONGS(bits)]
+#define ALIGN(x,a) (((x)+(a)-1UL)&~((a)-1UL))
+
+
+#include "non-atomic.h"
+
+static inline unsigned int hweight32(unsigned int w)
+{
+        unsigned int res = w - ((w >> 1) & 0x55555555);
+        res = (res & 0x33333333) + ((res >> 2) & 0x33333333);
+        res = (res + (res >> 4)) & 0x0F0F0F0F;
+        res = res + (res >> 8);
+        return (res + (res >> 16)) & 0x000000FF;
+}
+
+static inline unsigned long hweight64(uint64_t w)
+{
+	if (BITS_PER_LONG == 32) 
+	        return hweight32((unsigned int)(w >> 32)) + hweight32((unsigned int)w);
+
+        w -= (w >> 1) & 0x5555555555555555ull;
+        w =  (w & 0x3333333333333333ull) + ((w >> 2) & 0x3333333333333333ull);
+        w =  (w + (w >> 4)) & 0x0f0f0f0f0f0f0f0full;
+        return (w * 0x0101010101010101ull) >> 56;
+}
+
+
+static inline int fls(int x)
+{
+        int r = 32;
+
+        if (!x)
+                return 0;
+        if (!(x & 0xffff0000u)) {
+                x <<= 16;
+                r -= 16;
+        }
+        if (!(x & 0xff000000u)) {
+                x <<= 8;
+                r -= 8;
+        }
+        if (!(x & 0xf0000000u)) {
+                x <<= 4;
+                r -= 4;
+        }
+        if (!(x & 0xc0000000u)) {
+                x <<= 2;
+                r -= 2;
+        }
+        if (!(x & 0x80000000u)) {
+                x <<= 1;
+                r -= 1;
+        }
+        return r;
+}
+
+static inline unsigned long hweight_long(unsigned long w)
+{
+        return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
+}
+
+#define min(x,y) ({ \
+        typeof(x) _x = (x);     \
+        typeof(y) _y = (y);     \
+        (void) (&_x == &_y);            \
+        _x < _y ? _x : _y; })
+
+
+/*
+ * bitmaps provide bit arrays that consume one or more unsigned
+ * longs.  The bitmap interface and available operations are listed
+ * here, in bitmap.h
+ *
+ * Function implementations generic to all architectures are in
+ * lib/bitmap.c.  Functions implementations that are architecture
+ * specific are in various include/asm-<arch>/bitops.h headers
+ * and other arch/<arch> specific files.
+ *
+ * See lib/bitmap.c for more details.
+ */
+
+/*
+ * The available bitmap operations and their rough meaning in the
+ * case that the bitmap is a single unsigned long are thus:
+ *
+ * Note that nbits should be always a compile time evaluable constant.
+ * Otherwise many inlines will generate horrible code.
+ *
+ * bitmap_zero(dst, nbits)			*dst = 0UL
+ * bitmap_fill(dst, nbits)			*dst = ~0UL
+ * bitmap_copy(dst, src, nbits)			*dst = *src
+ * bitmap_and(dst, src1, src2, nbits)		*dst = *src1 & *src2
+ * bitmap_or(dst, src1, src2, nbits)		*dst = *src1 | *src2
+ * bitmap_xor(dst, src1, src2, nbits)		*dst = *src1 ^ *src2
+ * bitmap_andnot(dst, src1, src2, nbits)	*dst = *src1 & ~(*src2)
+ * bitmap_complement(dst, src, nbits)		*dst = ~(*src)
+ * bitmap_equal(src1, src2, nbits)		Are *src1 and *src2 equal?
+ * bitmap_intersects(src1, src2, nbits) 	Do *src1 and *src2 overlap?
+ * bitmap_subset(src1, src2, nbits)		Is *src1 a subset of *src2?
+ * bitmap_empty(src, nbits)			Are all bits zero in *src?
+ * bitmap_full(src, nbits)			Are all bits set in *src?
+ * bitmap_weight(src, nbits)			Hamming Weight: number set bits
+ * bitmap_shift_right(dst, src, n, nbits)	*dst = *src >> n
+ * bitmap_shift_left(dst, src, n, nbits)	*dst = *src << n
+ * bitmap_remap(dst, src, old, new, nbits)	*dst = map(old, new)(src)
+ * bitmap_bitremap(oldbit, old, new, nbits)	newbit = map(old, new)(oldbit)
+ * bitmap_scnprintf(buf, len, src, nbits)	Print bitmap src to buf
+ * bitmap_parse(buf, buflen, dst, nbits)	Parse bitmap dst from kernel buf
+ * bitmap_parse_user(ubuf, ulen, dst, nbits)	Parse bitmap dst from user buf
+ * bitmap_scnlistprintf(buf, len, src, nbits)	Print bitmap src as list to buf
+ * bitmap_parselist(buf, dst, nbits)		Parse bitmap dst from list
+ * bitmap_find_free_region(bitmap, bits, order)	Find and allocate bit region
+ * bitmap_release_region(bitmap, pos, order)	Free specified bit region
+ * bitmap_allocate_region(bitmap, pos, order)	Allocate specified bit region
+ */
+
+/*
+ * Also the following operations in asm/bitops.h apply to bitmaps.
+ *
+ * set_bit(bit, addr)			*addr |= bit
+ * clear_bit(bit, addr)			*addr &= ~bit
+ * change_bit(bit, addr)		*addr ^= bit
+ * test_bit(bit, addr)			Is bit set in *addr?
+ * test_and_set_bit(bit, addr)		Set bit and return old value
+ * test_and_clear_bit(bit, addr)	Clear bit and return old value
+ * test_and_change_bit(bit, addr)	Change bit and return old value
+ * find_first_zero_bit(addr, nbits)	Position first zero bit in *addr
+ * find_first_bit(addr, nbits)		Position first set bit in *addr
+ * find_next_zero_bit(addr, nbits, bit)	Position next zero bit in *addr >= bit
+ * find_next_bit(addr, nbits, bit)	Position next set bit in *addr >= bit
+ */
+
+/*
+ * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
+ * to declare an array named 'name' of just enough unsigned longs to
+ * contain all bit positions from 0 to 'bits' - 1.
+ */
+
+/*
+ * lib/bitmap.c provides these functions:
+ */
+
+extern int __bitmap_empty(const unsigned long *bitmap, int bits);
+extern int __bitmap_full(const unsigned long *bitmap, int bits);
+extern int __bitmap_equal(const unsigned long *bitmap1,
+                	const unsigned long *bitmap2, int bits);
+extern void __bitmap_complement(unsigned long *dst, const unsigned long *src,
+			int bits);
+extern void __bitmap_shift_right(unsigned long *dst,
+                        const unsigned long *src, int shift, int bits);
+extern void __bitmap_shift_left(unsigned long *dst,
+                        const unsigned long *src, int shift, int bits);
+extern void __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
+			const unsigned long *bitmap2, int bits);
+extern void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
+			const unsigned long *bitmap2, int bits);
+extern void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
+			const unsigned long *bitmap2, int bits);
+extern void __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
+			const unsigned long *bitmap2, int bits);
+extern int __bitmap_intersects(const unsigned long *bitmap1,
+			const unsigned long *bitmap2, int bits);
+extern int __bitmap_subset(const unsigned long *bitmap1,
+			const unsigned long *bitmap2, int bits);
+extern int __bitmap_weight(const unsigned long *bitmap, int bits);
+
+extern int bitmap_scnprintf(char *buf, unsigned int len,
+			const unsigned long *src, int nbits);
+extern int __bitmap_parse(const char *buf, unsigned int buflen, int is_user,
+			unsigned long *dst, int nbits);
+extern int bitmap_scnlistprintf(char *buf, unsigned int len,
+			const unsigned long *src, int nbits);
+extern int bitmap_parselist(const char *buf, unsigned long *maskp,
+			int nmaskbits);
+extern void bitmap_remap(unsigned long *dst, const unsigned long *src,
+		const unsigned long *old, const unsigned long *new, int bits);
+extern int bitmap_bitremap(int oldbit,
+		const unsigned long *old, const unsigned long *new, int bits);
+extern int bitmap_find_free_region(unsigned long *bitmap, int bits, int order);
+extern void bitmap_release_region(unsigned long *bitmap, int pos, int order);
+extern int bitmap_allocate_region(unsigned long *bitmap, int pos, int order);
+
+#define BITMAP_LAST_WORD_MASK(nbits)					\
+(									\
+	((nbits) % BITS_PER_LONG) ?					\
+		(1UL<<((nbits) % BITS_PER_LONG))-1 : ~0UL		\
+)
+
+static inline void bitmap_zero(unsigned long *dst, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		*dst = 0UL;
+	else {
+		int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
+		memset(dst, 0, len);
+	}
+}
+
+static inline void bitmap_fill(unsigned long *dst, int nbits)
+{
+	size_t nlongs = BITS_TO_LONGS(nbits);
+	if (nlongs > 1) {
+		int len = (nlongs - 1) * sizeof(unsigned long);
+		memset(dst, 0xff,  len);
+	}
+	dst[nlongs - 1] = BITMAP_LAST_WORD_MASK(nbits);
+}
+
+static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
+			int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		*dst = *src;
+	else {
+		int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
+		memcpy(dst, src, len);
+	}
+}
+
+static inline void bitmap_and(unsigned long *dst, const unsigned long *src1,
+			const unsigned long *src2, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		*dst = *src1 & *src2;
+	else
+		__bitmap_and(dst, src1, src2, nbits);
+}
+
+static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
+			const unsigned long *src2, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		*dst = *src1 | *src2;
+	else
+		__bitmap_or(dst, src1, src2, nbits);
+}
+
+static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
+			const unsigned long *src2, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		*dst = *src1 ^ *src2;
+	else
+		__bitmap_xor(dst, src1, src2, nbits);
+}
+
+static inline void bitmap_andnot(unsigned long *dst, const unsigned long *src1,
+			const unsigned long *src2, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		*dst = *src1 & ~(*src2);
+	else
+		__bitmap_andnot(dst, src1, src2, nbits);
+}
+
+static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
+			int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		*dst = ~(*src) & BITMAP_LAST_WORD_MASK(nbits);
+	else
+		__bitmap_complement(dst, src, nbits);
+}
+
+static inline int bitmap_equal(const unsigned long *src1,
+			const unsigned long *src2, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		return ! ((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
+	else
+		return __bitmap_equal(src1, src2, nbits);
+}
+
+static inline int bitmap_intersects(const unsigned long *src1,
+			const unsigned long *src2, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
+	else
+		return __bitmap_intersects(src1, src2, nbits);
+}
+
+static inline int bitmap_subset(const unsigned long *src1,
+			const unsigned long *src2, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
+	else
+		return __bitmap_subset(src1, src2, nbits);
+}
+
+static inline int bitmap_empty(const unsigned long *src, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
+	else
+		return __bitmap_empty(src, nbits);
+}
+
+static inline int bitmap_full(const unsigned long *src, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
+	else
+		return __bitmap_full(src, nbits);
+}
+
+static inline int bitmap_weight(const unsigned long *src, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
+	return __bitmap_weight(src, nbits);
+}
+
+static inline void bitmap_shift_right(unsigned long *dst,
+			const unsigned long *src, int n, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		*dst = *src >> n;
+	else
+		__bitmap_shift_right(dst, src, n, nbits);
+}
+
+static inline void bitmap_shift_left(unsigned long *dst,
+			const unsigned long *src, int n, int nbits)
+{
+	if (nbits <= BITS_PER_LONG)
+		*dst = (*src << n) & BITMAP_LAST_WORD_MASK(nbits);
+	else
+		__bitmap_shift_left(dst, src, n, nbits);
+}
+
+static inline int bitmap_parse(const char *buf, unsigned int buflen,
+			unsigned long *maskp, int nmaskbits)
+{
+	return __bitmap_parse(buf, buflen, 0, maskp, nmaskbits);
+}
+
+#endif /* __ASSEMBLY__ */
+
+#endif /* __LINUX_BITMAP_H */

+ 400 - 0
cpumask.h

@@ -0,0 +1,400 @@
+#ifndef __LINUX_CPUMASK_H
+#define __LINUX_CPUMASK_H
+
+#define NR_CPUS 4096
+/*
+ * Cpumasks provide a bitmap suitable for representing the
+ * set of CPU's in a system, one bit position per CPU number.
+ *
+ * See detailed comments in the file linux/bitmap.h describing the
+ * data type on which these cpumasks are based.
+ *
+ * For details of cpumask_scnprintf() and cpumask_parse_user(),
+ * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c.
+ * For details of cpulist_scnprintf() and cpulist_parse(), see
+ * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
+ * For details of cpu_remap(), see bitmap_bitremap in lib/bitmap.c
+ * For details of cpus_remap(), see bitmap_remap in lib/bitmap.c.
+ *
+ * The available cpumask operations are:
+ *
+ * void cpu_set(cpu, mask)		turn on bit 'cpu' in mask
+ * void cpu_clear(cpu, mask)		turn off bit 'cpu' in mask
+ * void cpus_setall(mask)		set all bits
+ * void cpus_clear(mask)		clear all bits
+ * int cpu_isset(cpu, mask)		true iff bit 'cpu' set in mask
+ * int cpu_test_and_set(cpu, mask)	test and set bit 'cpu' in mask
+ *
+ * void cpus_and(dst, src1, src2)	dst = src1 & src2  [intersection]
+ * void cpus_or(dst, src1, src2)	dst = src1 | src2  [union]
+ * void cpus_xor(dst, src1, src2)	dst = src1 ^ src2
+ * void cpus_andnot(dst, src1, src2)	dst = src1 & ~src2
+ * void cpus_complement(dst, src)	dst = ~src
+ *
+ * int cpus_equal(mask1, mask2)		Does mask1 == mask2?
+ * int cpus_intersects(mask1, mask2)	Do mask1 and mask2 intersect?
+ * int cpus_subset(mask1, mask2)	Is mask1 a subset of mask2?
+ * int cpus_empty(mask)			Is mask empty (no bits sets)?
+ * int cpus_full(mask)			Is mask full (all bits sets)?
+ * int cpus_weight(mask)		Hamming weigh - number of set bits
+ *
+ * void cpus_shift_right(dst, src, n)	Shift right
+ * void cpus_shift_left(dst, src, n)	Shift left
+ *
+ * int first_cpu(mask)			Number lowest set bit, or NR_CPUS
+ * int next_cpu(cpu, mask)		Next cpu past 'cpu', or NR_CPUS
+ *
+ * cpumask_t cpumask_of_cpu(cpu)	Return cpumask with bit 'cpu' set
+ * CPU_MASK_ALL				Initializer - all bits set
+ * CPU_MASK_NONE			Initializer - no bits set
+ * unsigned long *cpus_addr(mask)	Array of unsigned long's in mask
+ *
+ * int cpumask_scnprintf(buf, len, mask) Format cpumask for printing
+ * int cpumask_parse_user(ubuf, ulen, mask)	Parse ascii string as cpumask
+ * int cpulist_scnprintf(buf, len, mask) Format cpumask as list for printing
+ * int cpulist_parse(buf, map)		Parse ascii string as cpulist
+ * int cpu_remap(oldbit, old, new)	newbit = map(old, new)(oldbit)
+ * int cpus_remap(dst, src, old, new)	*dst = map(old, new)(src)
+ *
+ * for_each_cpu_mask(cpu, mask)		for-loop cpu over mask
+ *
+ * int num_online_cpus()		Number of online CPUs
+ * int num_possible_cpus()		Number of all possible CPUs
+ * int num_present_cpus()		Number of present CPUs
+ *
+ * int cpu_online(cpu)			Is some cpu online?
+ * int cpu_possible(cpu)		Is some cpu possible?
+ * int cpu_present(cpu)			Is some cpu present (can schedule)?
+ *
+ * int any_online_cpu(mask)		First online cpu in mask
+ *
+ * for_each_possible_cpu(cpu)		for-loop cpu over cpu_possible_map
+ * for_each_online_cpu(cpu)		for-loop cpu over cpu_online_map
+ * for_each_present_cpu(cpu)		for-loop cpu over cpu_present_map
+ *
+ * Subtlety:
+ * 1) The 'type-checked' form of cpu_isset() causes gcc (3.3.2, anyway)
+ *    to generate slightly worse code.  Note for example the additional
+ *    40 lines of assembly code compiling the "for each possible cpu"
+ *    loops buried in the disk_stat_read() macros calls when compiling
+ *    drivers/block/genhd.c (arch i386, CONFIG_SMP=y).  So use a simple
+ *    one-line #define for cpu_isset(), instead of wrapping an inline
+ *    inside a macro, the way we do the other calls.
+ */
+
+#include "bitmap.h"
+
+typedef struct { DECLARE_BITMAP(bits, NR_CPUS); } cpumask_t;
+extern cpumask_t _unused_cpumask_arg_;
+
+#define cpu_set(cpu, dst) __cpu_set((cpu), &(dst))
+static inline void __cpu_set(int cpu, volatile cpumask_t *dstp)
+{
+	set_bit(cpu, dstp->bits);
+}
+
+#define cpu_clear(cpu, dst) __cpu_clear((cpu), &(dst))
+static inline void __cpu_clear(int cpu, volatile cpumask_t *dstp)
+{
+	clear_bit(cpu, dstp->bits);
+}
+
+#define cpus_setall(dst) __cpus_setall(&(dst), NR_CPUS)
+static inline void __cpus_setall(cpumask_t *dstp, int nbits)
+{
+	bitmap_fill(dstp->bits, nbits);
+}
+
+#define cpus_clear(dst) __cpus_clear(&(dst), NR_CPUS)
+static inline void __cpus_clear(cpumask_t *dstp, int nbits)
+{
+	bitmap_zero(dstp->bits, nbits);
+}
+
+/* No static inline type checking - see Subtlety (1) above. */
+#define cpu_isset(cpu, cpumask) test_bit((cpu), (cpumask).bits)
+
+#define cpus_and(dst, src1, src2) __cpus_and(&(dst), &(src1), &(src2), NR_CPUS)
+static inline void __cpus_and(cpumask_t *dstp, const cpumask_t *src1p,
+					const cpumask_t *src2p, int nbits)
+{
+	bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
+}
+
+#define cpus_or(dst, src1, src2) __cpus_or(&(dst), &(src1), &(src2), NR_CPUS)
+static inline void __cpus_or(cpumask_t *dstp, const cpumask_t *src1p,
+					const cpumask_t *src2p, int nbits)
+{
+	bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
+}
+
+#define cpus_xor(dst, src1, src2) __cpus_xor(&(dst), &(src1), &(src2), NR_CPUS)
+static inline void __cpus_xor(cpumask_t *dstp, const cpumask_t *src1p,
+					const cpumask_t *src2p, int nbits)
+{
+	bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
+}
+
+#define cpus_andnot(dst, src1, src2) \
+				__cpus_andnot(&(dst), &(src1), &(src2), NR_CPUS)
+static inline void __cpus_andnot(cpumask_t *dstp, const cpumask_t *src1p,
+					const cpumask_t *src2p, int nbits)
+{
+	bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
+}
+
+#define cpus_complement(dst, src) __cpus_complement(&(dst), &(src), NR_CPUS)
+static inline void __cpus_complement(cpumask_t *dstp,
+					const cpumask_t *srcp, int nbits)
+{
+	bitmap_complement(dstp->bits, srcp->bits, nbits);
+}
+
+#define cpus_equal(src1, src2) __cpus_equal(&(src1), &(src2), NR_CPUS)
+static inline int __cpus_equal(const cpumask_t *src1p,
+					const cpumask_t *src2p, int nbits)
+{
+	return bitmap_equal(src1p->bits, src2p->bits, nbits);
+}
+
+#define cpus_intersects(src1, src2) __cpus_intersects(&(src1), &(src2), NR_CPUS)
+static inline int __cpus_intersects(const cpumask_t *src1p,
+					const cpumask_t *src2p, int nbits)
+{
+	return bitmap_intersects(src1p->bits, src2p->bits, nbits);
+}
+
+#define cpus_subset(src1, src2) __cpus_subset(&(src1), &(src2), NR_CPUS)
+static inline int __cpus_subset(const cpumask_t *src1p,
+					const cpumask_t *src2p, int nbits)
+{
+	return bitmap_subset(src1p->bits, src2p->bits, nbits);
+}
+
+#define cpus_empty(src) __cpus_empty(&(src), NR_CPUS)
+static inline int __cpus_empty(const cpumask_t *srcp, int nbits)
+{
+	return bitmap_empty(srcp->bits, nbits);
+}
+
+#define cpus_full(cpumask) __cpus_full(&(cpumask), NR_CPUS)
+static inline int __cpus_full(const cpumask_t *srcp, int nbits)
+{
+	return bitmap_full(srcp->bits, nbits);
+}
+
+#define cpus_weight(cpumask) __cpus_weight(&(cpumask), NR_CPUS)
+static inline int __cpus_weight(const cpumask_t *srcp, int nbits)
+{
+	return bitmap_weight(srcp->bits, nbits);
+}
+
+#define cpus_shift_right(dst, src, n) \
+			__cpus_shift_right(&(dst), &(src), (n), NR_CPUS)
+static inline void __cpus_shift_right(cpumask_t *dstp,
+					const cpumask_t *srcp, int n, int nbits)
+{
+	bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
+}
+
+#define cpus_shift_left(dst, src, n) \
+			__cpus_shift_left(&(dst), &(src), (n), NR_CPUS)
+static inline void __cpus_shift_left(cpumask_t *dstp,
+					const cpumask_t *srcp, int n, int nbits)
+{
+	bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
+}
+
+static inline int __first_cpu(const cpumask_t *srcp)
+{
+        return ffs(*srcp->bits)-1;
+}
+
+#define first_cpu(src) __first_cpu(&(src))
+int __next_cpu(int n, const cpumask_t *srcp);
+#define next_cpu(n, src) __next_cpu((n), &(src))
+
+#define cpumask_of_cpu(cpu)						\
+({									\
+	typeof(_unused_cpumask_arg_) m;					\
+	if (sizeof(m) == sizeof(unsigned long)) {			\
+		m.bits[0] = 1UL<<(cpu);					\
+	} else {							\
+		cpus_clear(m);						\
+		cpu_set((cpu), m);					\
+	}								\
+	m;								\
+})
+
+#define CPU_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(NR_CPUS)
+
+#if 0
+
+#define CPU_MASK_ALL							\
+(cpumask_t) { {								\
+	[BITS_TO_LONGS(NR_CPUS)-1] = CPU_MASK_LAST_WORD			\
+} }
+
+#else
+
+#define CPU_MASK_ALL							\
+(cpumask_t) { {								\
+	[0 ... BITS_TO_LONGS(NR_CPUS)-2] = ~0UL,			\
+	[BITS_TO_LONGS(NR_CPUS)-1] = CPU_MASK_LAST_WORD			\
+} }
+
+#endif
+
+#define CPU_MASK_NONE							\
+(cpumask_t) { {								\
+	[0 ... BITS_TO_LONGS(NR_CPUS)-1] =  0UL				\
+} }
+
+#define CPU_MASK_CPU0							\
+(cpumask_t) { {								\
+	[0] =  1UL							\
+} }
+
+#define cpus_addr(src) ((src).bits)
+
+#define cpumask_scnprintf(buf, len, src) \
+			__cpumask_scnprintf((buf), (len), &(src), NR_CPUS)
+static inline int __cpumask_scnprintf(char *buf, int len,
+					const cpumask_t *srcp, int nbits)
+{
+	return bitmap_scnprintf(buf, len, srcp->bits, nbits);
+}
+
+#define cpumask_parse_user(ubuf, ulen, dst) \
+			__cpumask_parse_user((ubuf), (ulen), &(dst), NR_CPUS)
+static inline int __cpumask_parse_user(const char  *buf, int len,
+					cpumask_t *dstp, int nbits)
+{
+	return bitmap_parse(buf, len, dstp->bits, nbits);
+}
+
+#define cpulist_scnprintf(buf, len, src) \
+			__cpulist_scnprintf((buf), (len), &(src), NR_CPUS)
+static inline int __cpulist_scnprintf(char *buf, int len,
+					const cpumask_t *srcp, int nbits)
+{
+	return bitmap_scnlistprintf(buf, len, srcp->bits, nbits);
+}
+
+#define cpulist_parse(buf, dst) __cpulist_parse((buf), &(dst), NR_CPUS)
+static inline int __cpulist_parse(const char *buf, cpumask_t *dstp, int nbits)
+{
+	return bitmap_parselist(buf, dstp->bits, nbits);
+}
+
+#define cpu_remap(oldbit, old, new) \
+		__cpu_remap((oldbit), &(old), &(new), NR_CPUS)
+static inline int __cpu_remap(int oldbit,
+		const cpumask_t *oldp, const cpumask_t *newp, int nbits)
+{
+	return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
+}
+
+#define cpus_remap(dst, src, old, new) \
+		__cpus_remap(&(dst), &(src), &(old), &(new), NR_CPUS)
+static inline void __cpus_remap(cpumask_t *dstp, const cpumask_t *srcp,
+		const cpumask_t *oldp, const cpumask_t *newp, int nbits)
+{
+	bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
+}
+
+#if NR_CPUS > 1
+#define for_each_cpu_mask(cpu, mask)		\
+	for ((cpu) = first_cpu(mask);		\
+		(cpu) < NR_CPUS;		\
+		(cpu) = next_cpu((cpu), (mask)))
+#else /* NR_CPUS == 1 */
+#define for_each_cpu_mask(cpu, mask)		\
+	for ((cpu) = 0; (cpu) < 1; (cpu)++, (void)mask)
+#endif /* NR_CPUS */
+
+/*
+ * The following particular system cpumasks and operations manage
+ * possible, present and online cpus.  Each of them is a fixed size
+ * bitmap of size NR_CPUS.
+ *
+ *  #ifdef CONFIG_HOTPLUG_CPU
+ *     cpu_possible_map - has bit 'cpu' set iff cpu is populatable
+ *     cpu_present_map  - has bit 'cpu' set iff cpu is populated
+ *     cpu_online_map   - has bit 'cpu' set iff cpu available to scheduler
+ *  #else
+ *     cpu_possible_map - has bit 'cpu' set iff cpu is populated
+ *     cpu_present_map  - copy of cpu_possible_map
+ *     cpu_online_map   - has bit 'cpu' set iff cpu available to scheduler
+ *  #endif
+ *
+ *  In either case, NR_CPUS is fixed at compile time, as the static
+ *  size of these bitmaps.  The cpu_possible_map is fixed at boot
+ *  time, as the set of CPU id's that it is possible might ever
+ *  be plugged in at anytime during the life of that system boot.
+ *  The cpu_present_map is dynamic(*), representing which CPUs
+ *  are currently plugged in.  And cpu_online_map is the dynamic
+ *  subset of cpu_present_map, indicating those CPUs available
+ *  for scheduling.
+ *
+ *  If HOTPLUG is enabled, then cpu_possible_map is forced to have
+ *  all NR_CPUS bits set, otherwise it is just the set of CPUs that
+ *  ACPI reports present at boot.
+ *
+ *  If HOTPLUG is enabled, then cpu_present_map varies dynamically,
+ *  depending on what ACPI reports as currently plugged in, otherwise
+ *  cpu_present_map is just a copy of cpu_possible_map.
+ *
+ *  (*) Well, cpu_present_map is dynamic in the hotplug case.  If not
+ *      hotplug, it's a copy of cpu_possible_map, hence fixed at boot.
+ *
+ * Subtleties:
+ * 1) UP arch's (NR_CPUS == 1, CONFIG_SMP not defined) hardcode
+ *    assumption that their single CPU is online.  The UP
+ *    cpu_{online,possible,present}_maps are placebos.  Changing them
+ *    will have no useful affect on the following num_*_cpus()
+ *    and cpu_*() macros in the UP case.  This ugliness is a UP
+ *    optimization - don't waste any instructions or memory references
+ *    asking if you're online or how many CPUs there are if there is
+ *    only one CPU.
+ * 2) Most SMP arch's #define some of these maps to be some
+ *    other map specific to that arch.  Therefore, the following
+ *    must be #define macros, not inlines.  To see why, examine
+ *    the assembly code produced by the following.  Note that
+ *    set1() writes phys_x_map, but set2() writes x_map:
+ *        int x_map, phys_x_map;
+ *        #define set1(a) x_map = a
+ *        inline void set2(int a) { x_map = a; }
+ *        #define x_map phys_x_map
+ *        main(){ set1(3); set2(5); }
+ */
+
+extern cpumask_t cpu_possible_map;
+extern cpumask_t cpu_online_map;
+extern cpumask_t cpu_present_map;
+
+#if NR_CPUS > 1
+#define num_online_cpus()	cpus_weight(cpu_online_map)
+#define num_possible_cpus()	cpus_weight(cpu_possible_map)
+#define num_present_cpus()	cpus_weight(cpu_present_map)
+#define cpu_online(cpu)		cpu_isset((cpu), cpu_online_map)
+#define cpu_possible(cpu)	cpu_isset((cpu), cpu_possible_map)
+#define cpu_present(cpu)	cpu_isset((cpu), cpu_present_map)
+#else
+#define num_online_cpus()	1
+#define num_possible_cpus()	1
+#define num_present_cpus()	1
+#define cpu_online(cpu)		((cpu) == 0)
+#define cpu_possible(cpu)	((cpu) == 0)
+#define cpu_present(cpu)	((cpu) == 0)
+#endif
+
+int highest_possible_processor_id(void);
+#define any_online_cpu(mask) __any_online_cpu(&(mask))
+int __any_online_cpu(const cpumask_t *mask);
+
+#define for_each_possible_cpu(cpu)  for_each_cpu_mask((cpu), cpu_possible_map)
+#define for_each_online_cpu(cpu)  for_each_cpu_mask((cpu), cpu_online_map)
+#define for_each_present_cpu(cpu) for_each_cpu_mask((cpu), cpu_present_map)
+
+#endif /* __LINUX_CPUMASK_H */

+ 115 - 0
non-atomic.h

@@ -0,0 +1,115 @@
+/*
+
+This file is copied from the Linux kernel and mildly adjusted for use in userspace
+
+
+*/
+#ifndef _ASM_GENERIC_BITOPS_NON_ATOMIC_H_
+#define _ASM_GENERIC_BITOPS_NON_ATOMIC_H_
+
+#define BITOP_MASK(nr)		(1UL << ((nr) % BITS_PER_LONG))
+#define BITOP_WORD(nr)		((nr) / BITS_PER_LONG)
+
+/**
+ * __set_bit - Set a bit in memory
+ * @nr: the bit to set
+ * @addr: the address to start counting from
+ *
+ * Unlike set_bit(), this function is non-atomic and may be reordered.
+ * If it's called on the same region of memory simultaneously, the effect
+ * may be that only one operation succeeds.
+ */
+static inline void set_bit(int nr, volatile unsigned long *addr)
+{
+	unsigned long mask = BITOP_MASK(nr);
+	unsigned long *p = ((unsigned long *)addr) + BITOP_WORD(nr);
+
+	*p  |= mask;
+}
+
+static inline void clear_bit(int nr, volatile unsigned long *addr)
+{
+	unsigned long mask = BITOP_MASK(nr);
+	unsigned long *p = ((unsigned long *)addr) + BITOP_WORD(nr);
+
+	*p &= ~mask;
+}
+
+/**
+ * __change_bit - Toggle a bit in memory
+ * @nr: the bit to change
+ * @addr: the address to start counting from
+ *
+ * Unlike change_bit(), this function is non-atomic and may be reordered.
+ * If it's called on the same region of memory simultaneously, the effect
+ * may be that only one operation succeeds.
+ */
+static inline void __change_bit(int nr, volatile unsigned long *addr)
+{
+	unsigned long mask = BITOP_MASK(nr);
+	unsigned long *p = ((unsigned long *)addr) + BITOP_WORD(nr);
+
+	*p ^= mask;
+}
+
+/**
+ * __test_and_set_bit - Set a bit and return its old value
+ * @nr: Bit to set
+ * @addr: Address to count from
+ *
+ * This operation is non-atomic and can be reordered.
+ * If two examples of this operation race, one can appear to succeed
+ * but actually fail.  You must protect multiple accesses with a lock.
+ */
+static inline int __test_and_set_bit(int nr, volatile unsigned long *addr)
+{
+	unsigned long mask = BITOP_MASK(nr);
+	unsigned long *p = ((unsigned long *)addr) + BITOP_WORD(nr);
+	unsigned long old = *p;
+
+	*p = old | mask;
+	return (old & mask) != 0;
+}
+
+/**
+ * __test_and_clear_bit - Clear a bit and return its old value
+ * @nr: Bit to clear
+ * @addr: Address to count from
+ *
+ * This operation is non-atomic and can be reordered.
+ * If two examples of this operation race, one can appear to succeed
+ * but actually fail.  You must protect multiple accesses with a lock.
+ */
+static inline int __test_and_clear_bit(int nr, volatile unsigned long *addr)
+{
+	unsigned long mask = BITOP_MASK(nr);
+	unsigned long *p = ((unsigned long *)addr) + BITOP_WORD(nr);
+	unsigned long old = *p;
+
+	*p = old & ~mask;
+	return (old & mask) != 0;
+}
+
+/* WARNING: non atomic and it can be reordered! */
+static inline int __test_and_change_bit(int nr,
+					    volatile unsigned long *addr)
+{
+	unsigned long mask = BITOP_MASK(nr);
+	unsigned long *p = ((unsigned long *)addr) + BITOP_WORD(nr);
+	unsigned long old = *p;
+
+	*p = old ^ mask;
+	return (old & mask) != 0;
+}
+
+/**
+ * test_bit - Determine whether a bit is set
+ * @nr: bit number to test
+ * @addr: Address to start counting from
+ */
+static inline int test_bit(int nr, const volatile unsigned long *addr)
+{
+	return 1UL & (addr[BITOP_WORD(nr)] >> (nr & (BITS_PER_LONG-1)));
+}
+
+#endif /* _ASM_GENERIC_BITOPS_NON_ATOMIC_H_ */